All generals have the following "Spells", which have no cost and are useless on Archers: Offensive Formation: Adds 2 to the troop's attack for the next attack. Defensive Formation: Adds 2 to the troop's defense for the next attack. Balanced Formation: Adds 1 to both attack and defense for the next attack. Retreat: The enemy gets one last attack in (You don't) and you + your troops retreat. Level 1 Spells: Each general automatically gets one of these spells, as per his/her type. Cross Flash Used By: Thieves, Soldiers, Samurai, Knights, Monks, Beasts, ninjas, Cost: 2 mp. Description: General attacks the enemy general twice, regardless of his location, and even if he attacks normally this turn. Thieves and Ninjas may take this as a level 2 spell and attack thrice. Assassin's Star OR Shiva's Dagger. Used By: Ninjas and thieves, respectively. Cost: 2 mp. Description: Enemy general cannot use magic which requires MP this turn or next. Two spells of this type being used on the same turn mean both generals cannot use magic next turn. Sonic Boom Used By; Soldiers, Samurai, Knights. Cost: 2 mp. Description: General attacks enemy troops twice and the enemy general once: Damage done to the troops does NOT roll over to the general: Using this against a lone general only means an extra attack against him, not three. Flame Cannon Used By: Mages, Knights, Dragons, Ninjas. Cost: 2 mp. Description: Enemy general take 3d6 damage. Aura Assault Used By: Monks Cost: 2 mp. Description: Enemy general takes 3d6 damage. Ressurect Used by: Priests, Succubi. Cost: 2 mp. Description: Revives 20 troops, who must have been killed in the same battle. Succubi may take this as a level 2 spell and revive 30 troops. Trident's Daughter OR Dante's Inferno OR Wind Dancer Used by: Spirit Callers, Succubi. Cost: 3 mp. Description: Does 4d8 damage to enemy troops, with rollover to the general. Level 2 Spells: A general chooses one at level 5. Sonic Wave Used by: Soldiers, Samurai, Knights. Cost: 3 mp. Description: Attacks the enemy army three times and the general twice, with no rollover and normal defenses applying. Thunder Fall Used by: Knights, Mages, Priests. Cost: 3 mp. Description: Does 5d10 to enemy army. No rollover, but the spell does 3d10 to a lone general. Holy Shield Used by: Priests, Mages. Cost: 2 mp. Description: Protects the general from any damage and adds 5 to his attack for this turn only. Stone Pedistall Used by: Dragons, Monks Cost: 3 mp. Description: Prevents enemy army from attacking for 3 turns, but adds 3 to their defenses as long as they can't attack. Sky Driver Used by: Beasts, Dragons Cost: 3 mp. Description: General attacks enemy general four times. Dragons can take this as a level 3 spell and attack five times. Summon Wyvern Used by: Spirit Callers Cost: 3 mp. Description: Does 4d10 to enemy general and kills 1d10 enemy troops. Level 3 spells: Each general gets one at level 15. Cross Rush Used by: Thieves, Knights, Beasts, Soldiers, Monks. Cost: 3 mp. Description: General attacks enemy general five times. Sonic Blast Used by: Knights, Soldiers, Samurai Cost: 4 mp. Description: General attacks enemy army five times and the enemy general three. No rollover between the two. Hyper-Storm OR Mega-Tornado Used by: Knights Cost: 3 mp. Description: Removes 10d10 troops from the enemy army. If the enemy wins, they get their troops back. Dimensional Rift Used by: Spirit Callers Cost: 4 mp. Description: Removes 10d10 troops from the enemy army, and they DON'T get them back (See previous) Meteor Shower Used by: Mages Cost: 5 mp. Description: Does 5d10 to both enemy troops and enemy general, no defense. Holy Blast Used by: Priests Cost: 3 mp. Description: Does 8d10 damage to enemy army with no rollover to the general. Ensnare Used by: Succubi Cost: 1 mp Description: Enemy may not retreat or use spells for the rest of the battle. Does not apply to this turn (Unlike Mirage Star or Shiva's Dagger) Mirage Star Used by: Ninjas Cost: 3 mp. Description: Enemy general may not cast spells for three turns (Effective immediately), and does 3d10 damage to the army.